Brev is reminded that there are other reasons than trolls for which to avoid the Shaws
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Players: Brev, Ollie, Shaaknar, Nurenhir
Nurenhir spies upon a small group of uruk-hai, and after some resourcefulness and quick thinking, escapes with the help of Muirgheal.
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Players: Nurenhir, Muirgheal, Shaaknar
The arrival of yet another stranger, and the even more strange events are enough to send the Haradrim packing for their ship.
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Players: Alimah, Greyl, Kiraz, Shadowy_Figure, Tasnim
A group of Isendrim orcs assail the Shepherding Village
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Players: Shaaknar, Alden, Ollie, Shepherding Village
The stranger Bedwyne comes to Redvyrne Keep with promise of a cure for the pestilence that holds Dunland in its grip. Opinions are varied on who is most deserving of the aid he offers ...
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Players: Bledrann, Bedwyne
Human and goblin reach uneasy truce, if not exactly trust
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Players: Brev, Shaaknar
In which Bal'Dyak escapes Agaracuk through trial by fire.
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Players: yak, mat
In which Go'Diaf dies (though not in a fire), Hor and Durvz are dispatched early on, and Rikk and Rolt meet skillet and skewer, respectively.
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Players: Cwen, Findon, Menelglir, Lominzil, Calenloth, Sirion, Arathis, Go'Diaf, Yak
The mighty Horde of Moria's Flame camps near the Old Forest Road. King Buugoc, the Trollshaw Orc Logoz, and the Isen Captain Bal'Dyak talk plans and politics.
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Players: Buugoc, Logoz, Bal'Dyak
The Morian King and his Shaman speak with the Uruk-Hai Bal'Dyak - plans of man-meat and burnt elf, and ever the splatter of blood.
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Players: Buugoc, Gunk, Bal'Dyak